Sunday, October 14, 2007

My Experiences with Patch 2.3

I hate to have 2 WoW topics back to back, but this upcoming patch is pretty big for the game overall, figure I would touch upon the stuff I found interesting.

First, Zul'aman. It starts off pretty quick, jumping right into a fight with a boss after about 3 trash pulls. He only drops one epic(and one badge of justice per person) Once you get to the trash clearing to get to other bosses, it gets annoying as hell. Infinitely respawning "scouts" that signal "reinforcements" to come and kick your ass. They wander around and have a huge aggro range. Makes backtracking or running back from ress solo a pain in the ass.

It feels different than ZG thankfully, though for the difficulty I wish they'd up the 1-epic thing. Later bosses drop 2 or 3 badges of justice per person, that's nice at least. Plus some fun hex-stick drops that can lead to money or items. With Karazhan also giving out badges of justice(I'm hearing just 1 per boss) it'll open up badge-gear to a lot of people.

Guild banks aren't active yet, neither is the season 3 gear. Badge of Justice gear is pretty nice, though the armor pieces take 60-75 badges each... Some other changes not noted in notes or vague:
  • Tracking now differentiates between friendly, hostile, and npc.
  • Built in tracking of helpful npcs like bankers or repairs.
  • Built in Quest tracking, for new and current quests(and dailies)
  • Ability to inspect talent builds for people and also inspect 3x further away
  • While grouped, corpses say whose turn it is to loot them.
  • Potions don't trigger global cooldown
  • No more annoying "yes I'd like to purchase from you" screen.
  • You see every buff your enemies have, even monsters.

There are some new daily quests, I saw some examples of them. The daily pvp quest for me was to win a match of wsg, it would give me 12 gold and 3 wsg marks...yay... The regular dungeon daily was to kill 5 trash in arcatraz for 12 gold and an ethereum prison key, not bad I guess. The heroic daily was to kill the final boss in slave pens, the reward was 16 gold and 2 badges of justice. They really need to up the gold on the heroic one, that's a lot of deaths... Didn't try the cooking daily.

I'm not even going to touch on the class balance stuff. Didn't see one in game, but videos of the engineering mount are neat. The cenarion expedition hyppogryph mounts are nice. Overall some neat changes, ones that both give some more depth to the endgame and also speed up the progress to endgame. With Zul'aman, badge changes, and new dailies it should be enough to keep the bored people happy...or burn them out even more.

1 Comments:

Blogger Toki said...

More time sinks! Yay!

11:05 AM  

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